Latest Taft version is 2.0
New Features
- All tools now have movable windows for easier use. Tracer, Hoser, Whirleypoints and StickyFP are now nonmodal.
New Features in Hoser
- New support for multiple control nulls, allowing much more complex shapes and animations.
- Support for defining a hose's start position and direction with a control null, so you can make a single "octopus" object and control each arm with a different Hoser instance.
- Side distance limits so you can define limited regions to "hose" without affecting more distant parts of the geometry.
- Useful for the octopus effect.
- New smoothing options.
- Extrude along length.
- Interactive Layout feedback as values are changed.
New Features in WhirleyPoints
- S panel application strength
- OpenGL window can be toggled on and off
- Pick map Point selection.
- Can use other objects to make wiggles
- Drooping support
- OpenGL window is much better behaved
- Interactive Layout feedback as values are changed.
New Features in Tracer
- Multiple guns can be picked at once
- New gravity option allows arcing shots
- Much much much faster rendering
- Shot attributes can be time animated.
- More compact interface
New Features in StickyFP
- Nonmodal, smaller interfacee
- Now lists the surface + name it's applied to
- Alpha channel support (with reverse)
- Render camera choice
- No need to render before freezing
Known Taft Bugs
- Camera Match's GUI may not redraw the background of some gadgets after exporting a motion file.
Taft version 1.0 HM
New Features
- PC minisliders now respond to tablets
- Item picker buttons now have more informative labels and more room for item names<
- The Mac now supports multithreading! This was particularly important for the StickyFP tool.
Bug Fixes
- Mac minisliders now work fully, not stopping at the "edge"of the screen
- Screamernet would sometimes fail! [Our one-line bug, fixed]
- StickyFP no longer needs the "Threading Bug Workaround" button, so it's been removed.
Taft version 1.0 HC
New Features
- Whirleypoints no longer uses max CPU to display at huge FPS when 60 is more than enough. The extra CPU makes the interface more responsive.
Bug Fixes
- On the Mac, the Whirleypoints preview did not work with some video card drivers. Fixed!
- PC Taft sometimes could not load all of the Taft settings from an object saved from a Mac. Fixed.
- During Load From Scene, Taft would sometimes lose item references (items picked as parameter selections.) This is a LW bug, but we made a new workaround to avoid it, making load-from-scene more reliable.
- Hoser would sometimes bend the last vertices of a very finely divided mesh incorrectly. Fixed.
- CameraMatch is much more accurate, especially for cases where the sample points are nearly coplanar. This also fixes a crash when the points were exactly coplanar.
- StickyFP would incorrectly move the mapped image if the pivot was moved. Fixed.
- Heatwave's special buffer support used to only work in old LW 5.6. Now it works in LW 6 + 7. 1.0 is a good and value for the special buffer, but transparent objects need the special buffer value boosted to compensate.
- Hoser would offset the hose geometry incorrectly if the hose's pivot point was moved. Fixed.
Taft version 1.0 DX
Bug Fixes
- Embarassing crash when cut-and-pasting image maps fixed
- Crash when using WhirleyPoints with a disabled parent bone (but active child) fixed..
Taft version 1.0 DW
New Features
- Mac OSX version
- Windows USB dongle support
Bug Fixes
- Rare freeze when entering image picker multiple times fixed
- Major Camera Match bug fixed. (Mac only)
- Hoser crash when applied to a null object fixed.
