Interactive Preview Featues
Render Components
- Diffuse
- Specular
- Ambient
- Luminous
- Shadows
- Image processing
- Subsurface scattering
- Reflections
- Transparency
- Global Illumination
- LWEffects
Raw Channels
- RGB Surface
- Diffuse
- Specular
- Luminous
- Global Illumination
- Translucency
- Reflection
- Reflection RGB
- Transparency
- Transparency RGB
Light Contributions
- From individual lights
- From user defined groups
Multiple Views
- View multiple frames
- View from multiple cameras
Multiple Capture Modes
- Manual
- Scrub
- Last F9
Multiple Windows
- Render accurate
- Pannable
- Zoomable
- Resizable
- Zoom presets
- Reset tool
- Collapsible header
- Reflection RGB
- Refresh tool
- Clone tool
Adjustable Refresh Quality
- Normal
- Coarse
- Xcoarse
- XXfine
- Xfine
- Fine
LUT Compensation
- Video(rec 709)
- Film(sRGB)
- Adjustable Gamma
- Separate callibration curves for display monitor and output type
Multiple View Modes
- Interpolateed pixels
- Raw pixels
Skin Tools
- Diffuse channel bump boost
- Rough surface Oren-Nayar diffusion
- Multiplayer subsurface scattering
- Epidermis visiblity
- Epidermis scattering
- Blood color
- Follow bump mapping
Subsurface Scattering Renderer
- Transparency absorption
- Translucent lighting
- Tint with surface color
- Complementary color
- Subsurface scattering
- Nonlinear scattering
- Surface refraction
- Falloff distance
- Internal contrast
Surface Boosts
- Luminous
- Diffuse
- Specular
- Gloss
- Ambient
- Global Illumination
- Reflection
- Transparency
- Respect light exclusions
- Shadow opacity
- Bump mapping
- Include master boosts
Edge Effects
- Luminous
- Diffuse
- Specular
- Gloss
- Reflection
- Transparency
- Translucency
- Edge bump boost
- Use bump for edges
Edge Color
- Hur shift
- Saturation boost
- Bright boost
- Color 1 tint
- Color 2 tint
- Use bump for edges
Surface Image Processing
- Hue Shift
- Saturation boost
- Random color variation for object clones
- Follow master desaturation
PhotoMap Tools
- PhotoMap surface processing
- Original map luminosity
- White point
- Brightness
- Bias tint
Specularity Tools
- Primary
- Secondary
- Tertiary
- Specularity boost
- Specular Color
- Surface color tint
- Gloss boost
- Gloss bias
- Anisotropy
- Anisotropy angle
- Retro reflection
- Respect bump map
Reflection Tools
- Respect bump map
- Backdrop/Map strength
- Nonlinear ray reflection
- Surface color tint
- Soft reflection spread
- Soft reflection quality
- View anisotropy
- Anisotropy
- Anisotropy angle
Transparency Tools
- Respect bump map
- Zero attributes of backside polys
- Set refraction index of backside polys
Art Mode
- Rotate map
- Squeeze map
Surface Lighting
- Tint ambient
- Luminous Shadow Darkening
- Include master light group boosts
- Light group boosts
Extra Tools
- User comments
- Anisotropy direction axis
- Anisotropy projection type
- Rim lighting strength
- Terminator sharpness
- Copy/Paste settings
- Pin interface tool
- Surface traversal tool
Global Surface Boosts
- Luminous
- Diffuse
- Specular
- Gloss
- Ambient
- Global Illumination
- Reflection
- Transparent
- Respect light exclusion
- Shadow opacity
- Bump mapping
Global Image Boosts
- White gamma
- Red gamma
- Green gamma
- Blue gamma
- Distance desaturation
- Clip distance
- Falloff distance
Gamut Control
- Starting Intensity
- Rollof rate
- Hue preservation
Film Grain
- Animated
- Auto scale
- Scale
- Red variation
- Green variation
- Blue variation
- Saturated grain effect
- Transition width
Master Lighting Controls
- Intensity falloff protection distance
- Shadowmap transparency support
- Trace transparency area shadows
- Tint ambient zenith/horizon/nadir
- Global light intensity
- Global light contrast
Light Groups
- Define up to 8 groups
- Light group intensity boosts
- Light group labels
- Selective objects boosts
- Selective object shadow opacity boosts
Quality Controls
- Area shading quality
- Area shadow quality
- Blurred reflection quality
Master Preview Controls
- Add new preview
- Refresh preview
- Free all previews
- Automatic free preview at F9
- Preview memory usage readout
- Set comparison with image tool
G2 Utility Plugins
- G2:(Un)Hide
- G2:AddPreview
- G2:Add to Objects
- G2:Open Master
- G2:Remove from Objects
- G2:Add to All
- G2 Render Previews
